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- Shattered Steel FAQ
- Advice for Shattered Steel players with Versions 1.00 or 1.01
-
-
- It has come to our attention that problems have been occurring on certain PCs.
- We have acted quickly to try to address as many concerns as possible;
- below is a description of some of the problems that were revealed with
- Shattered Steel's first version and the solutions we have devised:
-
-
- 1) Problems functioning in true DOS with certain CD ROM drives, causing CD
- Read Errors and general crashes. These often occur when accessing the
- Holoprojector.
-
- The above has been fixed in the Version 1.03 Patch. The coding of the CD
- Audio routines did not account for adequate variability in CD ROM access times
- and as a result certain CD ROMs were not functioning optimally.
-
-
- 2) The movies don't seem to be smooth.
-
- We have discovered that if you reboot the computer immediately after
- installation this problem is solved. All future movies should run smoothly.
-
-
- 3) Problems with auto-detection in the Soundset sound setup utility.
-
- The auto-detection process is quite difficult and thus many users may find
- that incorrect sound card or settings are created. Always test the sound
- afterward to verify that it is working. If you change from Win95 to DOS often
- the IRQ and DMA settings are often re-mapped, so watch for this. If the game
- appears to hang during start-up try turning off the sound to see if it still
- works. If it does work you likely set the sound card up incorrectly.
-
- If you are using the Auto-detection feature be sure that you start with it set
- to "No Digital Device" before you auto-detect.
-
-
- 4) Problems setting up MIDI music.
-
- Shattered Steel doesn't use MIDI music; instead it uses direct CD Audio.
- Some people may find that they don't seem to get any music. There are two
- reasons for this. The first reason is that some CD ROM drives aren't plugged
- into the sound card internally and require external speakers. The second
- reason is that the CD Audio is turned off in the Ssteel.ini file
- (See Appendix A - The SSTEEL.INI File for more information on this).
- We discovered that performance is sometimes hampered on machines with 8MB and
- CD Audio; for this reason on these machines the CD Audio is off. You may
- turn it on if you wish.
-
-
- 5) Problems with Installation.
-
- The installation program sometimes seems to run out of memory space and the
- user gets a message like "unable to malloc() memory." This most often occurs
- with large, huge or massive installations and most commonly in DOS. If you
- have Win95 try installing it through Win95 as it seems to be more consistent.
- If you continue to have problems see the end of this document on how to
- contact Interplay's customer support for further advice.
-
-
- 6) Shattered Steel and Kali
-
- There has been limited testing to date for Shattered Steel and Kali. If any
- fixes are required they will show up in future patches.
-
-
-
- General Game Tips and Info - The purpose of this section is to add some
- documentation to specific procedures which may not be adequately discussed in
- the manual or help files.
-
- 1) Saving and Loading Games in Multiplayer
-
- Players are able to save and load games in Multiplayer Co-op between missions.
- When a player saves a game only his or her personal information is saved, none
- of his allies information is saved. We recommend that all players save
- frequently to maintain the advancement of their Runners and weapons.
-
- Another interesting feature we have implemented is that you can join a Co-op
- game which you have never been a part of, load a single player save game to
- get more advanced Runners and weapons that you have earned in Single player
- and play with your friends. Currently you are prevented from taking higher
- level Runners on missions before they would normally appear in the single
- player game.
-
- Also, only the first player on the list can set which missions are active in
- multiplayer. Thus, you should designate one player to always start the games
- and keep valid save games of the active missions.
-
-
- 2) Shattered Steel's Missions are Hard
-
- Yes they are. "Shattered Steel" was designed as a difficult game, so people
- would get their money's worth. If you spend $50 or $60 on a game you should
- get a lot of play value out of it in our opinion. (We made single player
- anarchy for this reason).
-
- If you are having trouble winning a mission we have the following suggestions:
-
- a) Try setting the difficulty on EASY. This does not make the missions simple
- but it certainly helps on difficult missions.
- b) Think about how you are playing the mission; in other words, are you
- charging directly at your target with guns blazing? The missions were
- designed with a strategic element so the head on attack will fail. There
- are often tricks to finishing missions that are as simple as approaching
- the enemy from behind or looking around the battlefield for a powerful
- weapon that may have been left from a previous battle.
- c) Always think in terms of ammunition management - you really should usually
- have at least one energy weapon that recharges. Unless you know for a fact
- that a mission is quite short.
- d) Mortars are a very important weapon, one that every veteran pilot should
- master.
- e) Learn to do attack runs with the runner's head pivoted to the side, this
- makes you a moving target and will make you deadlier in multiplayer
- conflicts.
-
-
-
- General Fixes in Version 1.03
-
- - On game startup, several informational messages were added - including
- messages detailing which (command-line parameters/SSTEEL.INI) parameters
- were in use.
- - Copy protection now works properly with the '-nocd' option
- - CD read errors (for minimum install) under DOS have been repaired
- - you cannot map the enter key to any function. It is reserved for chat mode.
- - the intelligence screen would not show the Spectre, this has been resolved.
- - The "F9" key toggles the screen resolution (320x200/640x480)
-
-
-
- Network Play Fixes in Version 1.03
-
- - Weapon packets were redesigned, to lessen the chance of duplicate weapons
- appearing in anarchy
- - Improved network synchronization
- - Computer-controlled players (added in the voting screen) will now never
- attack a teammate (this happened in some cases)
- - Joining non-team anarchy game bugs have been fixed
-
-
-
- Appendix A - The Ssteel.ini File
-
- The Ssteel.ini file is a simple text file that can be edited by programs such
- as DOS edit.exe or common word processors. If you do edit the ssteel.ini file
- make sure that you save it as a plain text file and not in another format.
-
- This file contains important information about a number of the functional
- parameters in Shattered Steel. They are detailed below:
-
- -nopoll : If this command appears in the ssteel.ini file the CD ROM Player
- will not poll to see if the CD ROM has stopped or a song is over.
- Turn this off if the music has a "broken-record effect" or you feel
- that there are other problems with reading the CD.
-
- -nocd : If this command appears in the ssteel.ini file the CD Audio will
- not play at any time. Use this command if you find that your
- machine functions poorly with the CD Audio and that trying the
- -nopoll command did not help.
-
- -no640 : This command turns off high resolution modes. Shattered Steel's
- memory requirement varies during gameplay and as a result
- sometimes more than 8 MEG is used. If you have an 8 MEG machine
- this parameter will be set in the ssteel.ini file and you will not
- be able to use high resolution graphics. You may want to try taking
- this command out to see if you can play in high resolution
- successfully if you have a faster machine with 8 MEG of RAM.
-
- -window : This command makes the movies appear in a smaller window on your
- monitor. This is used if the movies play slowly even if you have
- rebooted.
-
-